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ImageModification Object (IImageModification Interface)

This object is used to store parameters of image modification. Method IImageDocument::Modify that is used to modify an image, together with some other methods, takes a reference to this object as an input parameter. The ImageModification allows a wide range of operations upon an image, such as stretching, setting clip regions, inversion regions, paint regions, replace pixels regions, remove garbage regions. The image is modified as follows:

  • The color of text and the size of garbage in regions is determined.
  • Image part inside the clipping regions is cut.
  • "Paint" regions are filled in with the corresponding color.
  • Colors inside the "invert" regions are inverted.
  • Black dots inside the "replace black pixels" regions are replaced with the dots of the corresponding color.
  • White dots inside the "replace white pixels" regions are replaced with the dots of the corresponding color.
  • The garbage inside the "remove garbage" regions is cleaned up. This modification can be applied only to the black-and-white image plane.
  • Image is stretched with the stretch ratio defined by the StretchRatio property.

All regions that are added inside this object should not exceed the bounds of the image rectangle.

The ImageModification object is a persistent object. This means that the object's current state can be written to persistent storage: an area in the global memory or a disk file. Later, the object can be re-created by reading the object's state from persistent storage. The following methods provide persistence of the object: SaveToFile, LoadFromFile, SaveToMemory, and LoadFromMemory.

Properties

Name Type Description
Application Engine, read-only Returns the Engine object.
StretchRatio double

Specifies the stretch ratio to apply to the image.

By default, this property is 1.0 that corresponds to no stretch.

Methods

Name Description
AddClipRegion Adds new clipping region to the internal array of clipping regions.
AddInvertRegion Adds new inversion region to the internal array of inversion regions.
AddPaintRegion Adds new paint region to the internal array of paint regions.
AddRemoveGarbageRegion Adds new "remove garbage" region to the internal array of "remove garbage" regions.
AddReplaceBlackPixelsRegion Adds new "replace black pixels" region to the internal array of "replace black pixels" regions.
AddReplaceWhitePixelsRegion Adds new "replace white pixels" region to the internal array of "replace white pixels" regions.
ClearClipRegions Clears the internal array of clipping regions.
ClearInvertRegions Clears the internal array of inversion regions.
ClearPaintRegions Clears the internal array of paint regions.
ClearRemoveGarbageRegions Clears the internal array of "remove garbage" regions.
ClearReplaceBlackPixelsRegions Clears the internal array of "replace black pixels" regions.
ClearReplaceWhitePixelsRegions Clears the internal array of "replace white pixels" regions.
CopyFrom Initializes properties of the current object with values of similar properties of another object.
LoadFromFile Restores the object contents from a file on disk.
LoadFromMemory Restores the object contents from the global memory.
SaveToFile Saves the object contents into a file on disk.
SaveToMemory Saves the object contents into the global memory.

Output parameter

This object is the output parameter of the CreateImageModification method of the Engine object.

Input parameter

This object is passed as an input parameter to the following methods:

Samples

C# code

The object is used in the following demo tools: Image Preprocessing.

See also

Working with Images

Working with Properties

9/17/2024 3:14:41 PM

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